There are tons of tutorials out there on doing platformer physics and implementing various types of platformers. What there seems to be lacking is a tutorial on how to choose good values for your platformer […]
My wife and I were 2 days into a relaxing vacation for my 40th birthday. We were getting ready to hike Zion National Park, checking our camera bags, dusting off our hiking boots and cooking […]
Today is one of those fun days where I get to wear a few different hats in my independent game development career. We’re bringing some interns on and we need a better way of collaborating […]
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