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Thoughts on game development, programming and other geek stuff

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Music Production

Exploring Hardware Interfaces for Game Development

July 13, 2020 0

Exploring the use of the Ableton Push 2 in Unreal Engine 4 as a super-powered game tuning device. […]

webOS

The Path of Most Resistance

October 3, 2010 0

I am building a track record of choosing projects that somehow flex the limits of what is easily doable on the Palm Pre. First I wanted to use the Palm Pre as a mass storage […]

Linux

Using the Palm Pre as Xbox 360 Storage (the finale)

September 16, 2010 0

15 days ago, I set out to determine why I couldn’t use my Palm Pre on my Xbox 360.  We all start somewhere, but I started with absolutely no knowledge of the composite gadget framework […]

Android

Using the Palm Pre as Xbox 360 Storage (part 2)

September 12, 2010 0
Linux

Using the Palm Pre as Xbox 360 storage

September 1, 2010 0

I have a dream where I plug my Palm Pre into my Xbox 360 and it is recognized as a USB Mass Storage device.  I then save all my games and downloaded content to it. […]

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